This app is not a playable video game, where you can drive cars! It was made for demonstration purposes for a new vehicle shader pack in Unity, in this app you can test it how does it run on your devices. You can find an FPS meter on the top left side of the screen.
Realistic Car Shaders - Mobile is a Unity asset that contain non physical shaders designed for vehicles and optimised for mobile devices. With this shaders you can make your game look like it have realtime reflections! Yes, on MOBILE devices!
Vehicle paint types: Holographic Reflections, Pearlescent Paint (2 coloured body), Flakes/Carbon, Bumped Reflections, and all for this you add png Decals too which are paintable and scalable!
Diffuse texture can be used to add nonpaintable and not reflective parts. This feature is perfect for rusty, dirt, ...etc effects.
Bumped Reflections are good to add more detail to your vehicle: "orange peel" like paint, water drops effect, and it is also good to create bumped and paintable floor building interior scenes.
This shaders are not only for vehicles, you can use it for whatever you want. It is also good for interior too, like floor, fornitures, glass,...etc. It depends on your creativity.
Note that this realtime reflections are not 100% accurate, but it looks way better that a regular and boring cubemap! Do not expect Ray Tracing like reflections!
In showroom scenes cubemap were used for reflections, not realtime reflection!
Some scenes have a color picker to change the car's color and add decals.
In this demo app, camera controlling is a bit buggy on mobile, but this is not the point of this app and it is usable for shader demonstration. It will be fixed in a later version.
Car models seen in the videos and screenshots are not included in the package, except the M4 model!
This asset will be available soon in the Asset Store! If you're interested, follow my FB page "Yugel Mobile" for news about release.